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Figma

Phd Intern, Software Engineer, Graphics

San Francisco, CA · On-site · Internship · Entry level

$74 / hour

About the role

Join Figma's Rendering & Animation team as a PhD intern to work on graphics engine projects. Contribute to high-impact rendering, animation, and media challenges during a 12 or 16-week internship starting May or June 2027.

What you’ll do

• Learn from industry graphics engineers. • Collaborate with engineers, PMs, designers, researchers. • Develop and document prototypes to production systems. • Drive projects applying research to product challenges. • Contribute to shader, anti-aliasing, media processing work.

What you’ll bring

• Enrolled as 4th or 5th year PhD student in graphics or related field. • Experience with OpenGL, WebGL, Vulkan, Metal or shader languages. • Proficiency in C++ or Rust. • Strong problem-solving and research experience. • Preferred: graphics publications, WebAssembly, AI tool experience.

Life at Figma

Figma offers housing stipend, travel reimbursement, and values diversity and inclusion. Reasonable accommodations provided for disabilities.

About Figma

Figma builds a collaborative design platform enabling teams to create, prototype, and iterate in real time from anywhere.

Posted 3 days ago

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Phd Intern, Software Engineer, Graphics

Figma · San Francisco, CA · On-site · Internship

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