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Figma
Phd Intern, Software Engineer, Graphics
San Francisco, CA · On-site · Internship · Entry level
$74 / hour
About the role
Join Figma's Rendering & Animation team as a PhD intern to work on graphics engine projects. Contribute to high-impact rendering, animation, and media challenges during a 12 or 16-week internship starting May or June 2027.
What you’ll do
• Learn from industry graphics engineers. • Collaborate with engineers, PMs, designers, researchers. • Develop and document prototypes to production systems. • Drive projects applying research to product challenges. • Contribute to shader, anti-aliasing, media processing work.
What you’ll bring
• Enrolled as 4th or 5th year PhD student in graphics or related field. • Experience with OpenGL, WebGL, Vulkan, Metal or shader languages. • Proficiency in C++ or Rust. • Strong problem-solving and research experience. • Preferred: graphics publications, WebAssembly, AI tool experience.
Life at Figma
Figma offers housing stipend, travel reimbursement, and values diversity and inclusion. Reasonable accommodations provided for disabilities.
About Figma
Figma builds a collaborative design platform enabling teams to create, prototype, and iterate in real time from anywhere.